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Online 16 bit Games
Play Savage HuskiesSavage Huskies Game

Plays: 13381
Category: Action
Inspired by classic 16-Bit SNES/Arcade retro style gameplay, "Savage Huskies" is a simple action brawler about having good old fashioned fun while beating the living shit out of anything that moves.
Play Loot HeroLoot Hero Game

Plays: 11126
Category: Action
A legendary Dragon is haunting the lands. Towns are set ablaze, and its magic power resurrects the evil creatures of the world. A hero is needed to travel to the corners of the lands and slay the beast to restore peace. RPG grind-fest! Run, Battle ever harder enemies, Collect XP and Loot, Buy better equipment, Level Up, Do it all over again! - Over 20 different enemies and bosses - Tons of different equipment upgrades - Lovingly crafted Retro graphics - Achievements to unlock - Bestiary to fill out - Possibly infinite gameplay - Ridiculous amounts of Loot and XP!
Play Ninja SequenceNinja Sequence Game

Plays: 6141
Category: Puzzles
Ninja Sequence is the 2D Puzzle Platformer where you have to predefine the direction in which the ninja will move in order to avoid obstacles, collect the dragon rings and complete each level.
Play A Simple DayA Simple Day Game

Plays: 5946
Category: Action
Can you save the village and the world through this 16-bit style game of fast action and fast clicking? Destroy enemies with a simple click and stop them from destroying your party. It sounds easy, but it's much more challenging than you think. With an awesome soundtrack, fun retro styled graphics and a slew of monsters, this one is sure to be a hit!
Play Anodyne DemoAnodyne Demo Game

Plays: 2813
Category: Action
This is the DEMO for a full-length (6-10 hours) adventure game, Anodyne. Buy Anodyne for $8 at www.anodynegame.com Desura, or GamersGate, learn more at http://www.anodynegame.com Vote for Anodyne at Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=92921739 Buy the soundtrack for $4 : http://seagaia.bandcamp.com Anodyne is an adventure game that focuses on immersing the player through a combination of 16-bit era visual and audio aesthetics, Zelda-esque action/adventure gameplay mechanics, and exploration of the human Young’s dream world. The player moves between rooms 160×160 pixels in size, an intended constraint that we used to create the monster-filled dungeons you will navigate and the set of nature-based (and sometimes stranger) places you will explore. Anodyne is created by Sean Hogan and Jonathan Kittaka. You can follow us on Twitter at http://twitter.com/seagaia2 and https://twitter.com/JonathanKittaka , or follow the game’s updates at https://twitter.com/anodynegame .
Play Ghosts of Afya Part 1Ghosts of Afya Part 1 Game

Plays: 2631
Category: Action
This is a platformer adventure game in which you play a young girl searching for her dog's stolen spirit in a post-apocalyptic wasteland.
Play Ripple Dot ZeroRipple Dot Zero Game

Plays: 2169
Category: Action
Ripple Dot Zero is a classic action platformer heavily influenced by the aestethics of the 16-bit era of the early 90's. The game features 20 Levels of running, bouncing, slashing and Gyro-Blade-throwing, set to the slick beats of an original soundtrack of pure fm-funk schmaltz. Even the sound effects where made with FM-synthesis to give the game that sharp sting of early 90's gaming.
Play Santa and the ghost of Christmas presentsSanta and the ghost of Christmas presents Game

Plays: 2045
Category: Action
a classic platform game in the style of the 16 bit console generation. The game brings retro game play to the festive season. Guide Santa (and Rudolph) through five attractive and unique levels, collecting presents and squishing grinchlings! Do you have what it takes to help Santa save Christmas?
Play SparkySparky Game

Plays: 1793
Category: Adventure
Sparky is just another joule of energy in the world, moving around from place to place and helping to power this gizmo or that gyro. All he wants is to do his job, but unfortunately there are a lot of obstacles that are getting in his way. This is where the player comes in, using their cognitive skills and lightning-fast reflexes to guide Sparky along numerous pathways, conduits and other structures in order to get Sparky to his goal. Along the way, Sparky will get help in the form of bombs and other devices which will clear blocked pathways, remove otherwise impassable obstacles and open up space for Sparky to progress forward. Will you help Sparky get to his destination, or will you let his spark fizzle out?

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