|Online lower Games|
This addictive international hit is one of the funnest card games provided on Fupa. The objective of the game is to clear as many card lay-ups as possible. You do this by removing all of the cards in the pyramid. All you have to do is pick a card that is one value higher of lower to clear them. This game will have you on the edge of your seat having an amazing time! You may think it is easy to start but beware it is hard to stop playing!
|Steel Tower Solitaire Game|
Steel Tower Solitaire is an interesting new kind of Solitaire. It´s your task to remove all cards on the screen, by clicking on a card one higher or lower than the card at the bottom. You have one joker every round. Feel free to use him.
|Aces Up Solitaire Game|
Once again Fupa provides a super fun card game! In this game it is your job to remove all of the cards until only the Aces are left. When the top cards of the two columns have the same suit you can click the lower ranked card and remove it. Aces are the highest rank cards which is why you want those to be the only ones left at the end of the game. Now let the fun begin and start playing aces up Solitaire!
|Golf Solitaire Game|
Fupa never lets our players down with the amazing card game selection and this is just one of the many great ones we have to offer! In this game there are 40 cards separated into 8 columns on the top of the screen. There is also a pile of covered cards and a pile of discarded cards. The object of this game is to move all the 40 cards to the discard pile. You can move a card only when it is one point higher or lower than the top card on the discard pile. You can also open a card from the covered pile and put it on the discard pile. This game is great fun and helps to pass time! So what are you waiting for get to playing!
|Sherlock Holmes Part 1 Game|
Part I of The Curse of Anan-Thotep. Use your keen sense of observation to find the eleven differences in the following images. If you get stuck, select the pipe for a hint. For a closer look, select the magnifying glass icon in the lower left.
|Multiplayer Backgammon Game|
The object of this game is to move all your pegs in the counter clockwise direction until they are all at the lower right region, they can then be removed from the board. The first player to remove all the pegs win. To move the pegs, roll a pair of dice first, the numbers shown on the dice are the number of steps you can move. For example, if 3 and 6 are shown, then you can move one peg three steps, and another peg (or the same peg) 6 steps. If you roll a double, then you can use each die twice, making 4 moves. For example if you roll a double 5, then you can move 4 pegs by 5 steps. You can move your pegs to a column if it is empty or if it is occupied by your pegs, but you cannot move your pegs to columns occupied by 2 or more of your opponent's pegs. If a column is only occupied by 1 of your opponent's pegs, then you can land on this column and knock off the opponent peg. The knocked off peg will have to start from the beginning again. If some of your pegs are knocked off, then you must move them first. You cannot move other pegs unless you no longer have knocked off pegs. You must make as many moves from a roll as possible, for example if you rolled 6 and 3, and you can move 6 or 3 but not both, then you must move 6.
|Sherlock Holmes Part 3 Game|
Part III of The Curse of Anan-Thotep. Search the location to find items listed on the left. Click on those items when you find them in the scene. If you get stuck, select the pipe for a hint. For a closer look, select the magnifying glass icon in the lower left.
|Animal Diving Game|
Join the Animals and seize the gold in 10m Platform Diving! In this game you will play as the penguin representing the Penguin Kingdom to compete in the final of the diving competition. Your opponents include beaver, frog, seal, otter and kingfisher, and your goal is to beat these five contestants and grab the trophy by performing the best jumps in a total of 5 rounds. To ensure fairness, the contestants are only allowed to perform groups 1 to 4 in the tuck(C) position and group 5 in free(D) position. The game begins with the penguin walking to the edge of the platform, and you may choose backward or forward as the jumping direction by clicking on the corresponding icon. If you have selected a direction but would like to change your mind, you may click the other icon to choose the other direction. When you have made the decision, click the Dive button at the bottom, and the penguin will face the selected direction and prepare to jump. A vertical power gauge will show on the right of the penguin, with a red line moving up and down to indicate the power of the jump. To set the power, simply click the mouse or press any key on the keyboard when the red line moves to the desired position. Then another gauge in the shape of a sector will appear on the right side of the power gauge, with a red arrow moving to and from 0 degree to 90 degrees, indicating the angle of the jump. Click the mouse or press any key on the keyboard to select the angle, and upon doing so the penguin will start to jump. The height and distance of the jump are determined by the jumping direction and angle. If the jumping direction and angle are set to the extreme, the penguin will hit the platform and become dizzy, and it will not be able to perform any movements, resulting in an epic fail. Therefore it is best to be careful with the settings of the jumping direction and angle. If the jump is successful, the penguin can perform special tricks in the air before entering the water. You may press the up or down arrow key on the screen or on the keyboard to perform a flip, or hit the left or right arrow key for a twist. Note that once a flipping or twisting direction is chosen, the other arrow key of the same movement will be grayed and cannot be pressed. This is because you may not perform the same movement in both directions during a flight, for example, when you have pressed the down arrow key to perform a forward flip, the up arrow key will turn to gray and you may not perform a backward flip. It is also impossible to perform flip and twist at the same instance, therefore you need to release the arrow keys for flip or twist before performing another trick. When the penguin reaches 5m above the water, a blinking spacebar will show at the upper part of the screen hinting the entry. Press the spacebar on your keyboard so that the penguin will extend its arms forward and prepare for the entry. The flip and twist buttons on the screen will be removed, and another blinking spacebar will appear at the upper part of the screen hinting the suppression of water splash. Press the spacebar on your keyboard again so that the splashing effect can be minimized. The amount of splashes produced is determined by the entry angle. If the dive itself is impossible for human counterparts, a message showing Impossible Dive will appear. After the dive is completed, each of the 5 judges will give a score within the range of 0.0 to 10.0 basing on the flight and the entry. The highest and the lowest scores are then eliminated, while the remaining three are summed and multiplied by the Degree of Difficulty (DD) based on actual diving. The average score of the dive will also be calculated. The penguin will be delighted if the average score is not lower than 7.0, but when it receives an average lower than 7.0 it will be disappointed. The current score and ranking of each contestant will be shown on the leaderboard after each round. When round 5 finishes, the penguin will stand on the podium if its final accumulated score makes a medal, and the national flags will be raised in the victory ceremony. If the penguin is unable to win a medal, the game is over. Showcase your flawless jumps and spectacular movements to become the laureate!
|Beach House Game|
Choose the right time to sell and buy your properties while their value flutuates in this economic crisis, and you can earn enough profit to buy your dream house, right on the beach. The price keeps on rising, so hurry up to buy the beach house a a lower cost possible.
|Shut the Box Game|
Roll the dice. Flip over numbers to add up to the number on the dice. If numbers 7, 8 & 9 are covered, only roll one die. If you flip over all the numbers, you've shut the box! If not, lower scores are better.
Side scrolling game where play as an helicopter and fly around the level searching for people to save, and then you lower the lift rope and lift the person, after that you fly back to the helipad to unload the saved person. You'll lose health by colliding with the terrain or by being hit by enemy artillery projectiles. On the Settings menu you can show or hide the FPS (Frames per Second) counter and you can also change the Visual Quality (from the default High to Medium and then to Low). At any given time you can mute or unmute the audio output of the game by clicking a sound button on the top right corner of the interface.
|Snow White Solitaire Game|
Moving Tripeaks Solitaire game. As soon as a row of cards has been removed new cards will be added into play.
|Ninja Skills Game|
This is a strategic assassination game, sneak by all the guards and elliminate "only" your targets. You are provided with limited means to disposing of the guards but you will not recieve the points bonous and your ninja rating at the end of the game will be lower. In other words it is a game of selective difficulty. You become faster with every level and you also recieve addtional abilities such as moving while stealthed and snunning fist, which allows you to stun certain guards. keep out of sight ;)
|Easy Brick Game|
The Goal of the game is to remove all bricks from the board. The minimum number of bricks in group can not be lower than 2. When you click a brick, all the bricks that are connected to this brick by the same colour will be destroyed. The bricks that are above of the destroyed bricks will fall down and merge with other bricks. To get a bigger bonus when you destroy a group of equally colored bricks, it is better to have as many bricks as possible. The game has 28 levels. After every seventh level you'll get a new colored brick and 5 magic bricks. If level is cleared number of magic bricks will be restored to 5 and bonus points will be awarded depending on number of colors in level.
Clasic card game, higher or lower. Guess if the next card will be higher or lower than the previous one.
|Key racer Game|
Race the computer to end of the track. Press the keys that fall in the green and orange squares to speed you up and slow down the computer. Don’t press the keys with the red squares or they’ll slow you down and lower your points.
|Color Numbers Game|
Choose if the next number is higher or lower... the classic... Now - the new function is Color Chances. There are 10 numbers. 1 - 3 = green 4 - 7 = blue 8 - 10 = red Now, there is the chance, for example, for number one to have the red color, but very low.
|Pentrix + Game|
Pentrix + is a tetris-like falling block game where pieces are formed of five blocks rather than four. Pieces retain their shape in the well, and combos can be made with skilful play by allowing pieces to fall in to gaps on lower levels. Three modes are supported; normal mode for arcade style play, speed mode for a fast paced challenge and puzzle mode for the discerning thinker.
|Yukon Solitaire Game|
The object of this game is to put all the cards to the foundation (the top 4 piles). The foundation piles must be built up from A to K with cards of the same suit. There are 7 tableau piles (the lower 7 piles). Initially, the cards are dealt here, some of the cards will be covered and some of the cards will be opened. Each time you can move a column of cards from a tableau pile. You can put the column of cards on another tableau pile if the last card of the tableau pile is of different colour and is one point bigger than the first card of the column. When the last card of a tableau pile is coverd, you can uncover it by clicking it. When a tableau pile becomes empty, you can drag a K (together with the entire column of cards on top of that K) to fill the position
|Ancient Pyramid Game|
Remove all cards from the pyramid before your deck is empty or you run out of time. You can remove any card 1 step higher or lower than your open fundation card. For example, you can connect 4 to 3 or to 5, but not to 6. Ace, depending on situation, counts as 1 or 13 and can be connected to 2 or the king. You have 1 wild card you can use at any time. If the card can be removed, it will be highlighted with the mouse cursor.